Project Brief: Design a game with interaction pick ups, a GUI bar and text appearing on screen when interacting with objects. 
Ideation: My first time working with Unreal (UE4) and blueprint coding. ‘Dungeon Maze’ is the second game that I have made from scratch, will all coding and concepts done by myself. I had to reference some books as well as videos to understand the incorporation of the behavior tree of the AI and interaction with the Third Person Character.
Here is a Game Play video. ​​​​​​​
Game Stills 
Peek of Game Code
Activation for when the AI enemies see the character. 
Path for AI enemies to walk around. Created multiple points for turning and looping through the path. 
Path is reversed, so when the path is finished, they walk back through the same points.  

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